Blade & Sorcery PCVR 1.0 Mod Loadout

Static loadout PCVR only No ReShade / No Nomad

This is now a default install list, not a catalog. Install VERIFIED rows for the baseline; add VERIFY rows only after testing; OPTIONAL rows are not needed for the core feel.

Graphics note: PCVR already has native shadows, post-processing, and bloom. The real visual upgrade is turning in-game settings up; Nomad-only lighting overhauls are excluded.

Default Install

1 Heavy Enemies (1.0) only 2 Choking for 1.0 3 Tune choke: low grip, high death timer 4 Better Body Collision 5 Realistic Blood 6 Instant Telekinesis Lift if you use TK

Use Heavy Enemies OR Heavier Enemies Scripted, not both. Baseline pick is Heavy Enemies because it keeps handled mass easier for grabs.

Skip by default: MCM, Force Pin, Neck Snapping, scripted weight, Better Weapon Control OP file, and anything that feels like a strength mod.

Core Physics / No Weapon Clipping

03 mods
Improved Collisions (U1.0)
Prevents fast-swing phase-through; test carefully because users report floaty weapon feel.
Verify
Nexus
Better Body Collision for 1.0
Head-butts and elbow strikes deal damage.
Verified
Nexus
Better Weapon Control (BaS v1.0) PCVR
Smooths weapon control but adds weapon strength; skip OP file for no-strength play.
VerifyOptional
Nexus

Heavier Enemies (Install One, Not Both)

02 mods
Heavy Enemies (1.0)
Default pick: raises standing/ragdoll mass but leaves handled mass alone for easier grabs.
Verified
Nexus
Heavier Enemies (U1.0) Scripted
Alternative only; do not install with Heavy Enemies.
VerifyOptional
Nexus

Telekinesis (Kept)

02 mods
Instant Telekinesis Lift (1.0)
Use for telekinesis lift consistency; physical neck lift is handled by mass choice above.
Verified
Nexus
Force Pin (Telekinesis skill)
Pin skill only; optional because always-on telekinesis can interfere with fist fighting.
VerifyOptional
Nexus

Choking (Easy Neck Lift, Non-Lethal First)

02 mods
Choking for 1.0
Primary choke system; lower minGripIntensity and raise death timer for knockout-first holds.
Verified
Nexus
Neck Snapping and Force Choke (1.0)
Lethal snap/force-choke mod; do not install for the default unconscious-only setup.
VerifyOptional
Nexus

Graphics / VFX (PCVR)

03 mods
Realistic Blood (Bleeding) 1.0
Physically simulated wound blood.
Verified
Nexus
Ultimate Gore Mod (UGM)
Blood decals and particles; use Standard preset for Quest 3 / PCVR.
VerifyOptional
Nexus
Piepop101's Better Performance Overhaul (1.0)
Only install if you need FPS.
VerifiedOptional
Nexus

Utility

01 mod
Mod Configuration Menu for U11.2
Old utility page; skip unless a chosen mod explicitly requires this legacy MCM.
Verify
Nexus

Install Order

1 Heavy Enemies (Slightly Heavier or 3x) 2 Choking for 1.0 3 Tune: low grip, high death timer 4 Better Body Collision 5 Instant Telekinesis Lift (opt) 6 Improved Collisions (verify) 7 Better Weapon Control normal file (verify) 8 Realistic Blood 9 Ultimate Gore (opt) 10 Performance Overhaul (opt)

Path: Steam\steamapps\common\Blade and Sorcery\BladeAndSorcery_Data\StreamingAssets\Mods\

Tip: add one at a time, launch between each. Default excludes MCM, Force Pin, scripted weight, OP weapon control, and Neck Snapping unless you specifically want those tradeoffs.

In-Game Settings

Physics Quality High; raise Max Persistent Bodies and Max Drop Objects; Clean Visible Dead OFF.

Weapon Spring 1.20; Dampening 1.40; Wrist Rigid.

Graphics Post-processing ON; Shadows High; MSAA off for FPS or low-medium with GPU headroom; refresh 90-120Hz if frametimes are clean, else 72-80Hz.